Yearly Archives: 2016


I have been quiet…sorry

So I have a new job as some of you know and it takes a lot of my time up now. I have not had much time to look at the code. Right now the game has 1 major bug I need to figure out and I’m pounding my head […]

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Couple small fixes

So couldn’t sleep last night and so I did some tweaks to the gui on the server to make my life easier. And who said layout’s was easy in java, needs to be shot. Don’t need to go into detail since no one but me will ever see this. But […]

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A bunch of small fixes done.

So today I opened up the ticketing system and went thru it and fixed several little bugs/issues. Like being able to pick things up when heavy, dropping items was dropping equipped items first, and class tittles. Did some other DB tweaks on mobs and rooms. I fixed the room issue […]

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Finally new update!!!

So I finally got this to a release able state. I have done so much with this. I have redone how combat and spells display messages. I have redone how spells work with abilities. Hell even rewrote some of the mob combat. This has lots of changes in core mechanics. […]

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Almost new build!

So I finally got some time to sit down and finish the rewrite of the spell system. And first few hours I was flowing code was going it was working, I was fixing bugs I had since the beginning. Then all of sudden spells started to stack and the spell […]

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Slight pause in the show

So I got myself a new job, and it’s a linux sysadmin job. And part of my new job is coding bash scripts, and anyone who has done bash scripting knows it’s not the easiest language to do. And I haven’t touch bash in a little time on a daily […]

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Another client update

So last few days I have been chasing bugs and trying to figure out this item bug. Well in the middle of that I decided to redo how inventory works. Before I had it just strings of text. It was sloppy and I have issues all over the place with […]

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Wow so much stuff to talk about.

So I have been working on this project all week. A little here and a little there. Mainly chasing bugs! I did do two major updates, first there is a new client. Instead of your hps and mana being shown as text constantly, I built in bars into the client. […]

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It’s me again…

So got a couple bug reports, and did some fixing. For some reason the mob’s weren’t dropping you as a target when you died, It was not updating the array properly. I also fixed it giving you a negative value in mana if you had none. I also made it […]

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