Found it!


So after walking away last night and just doing other things while I ponder the issue. So I woke up and got in the right mind set and started to play with the code. I rebuilt the methods to handle the two targets went thru everything dealing with the targets, and found the issue. It was during the building of a live mob I just used the same array to fill the two different arrays. And java being a referencing java it kept the two linked. Such a noob mistake. But hey that’s what’s learning is all about.

So I went on to the raise dead/charm effects. I got the basic spawning of of a raised mob in. My plan is to add the abil to the mob’s abil, so you have to cast the spell on the mob before it dies. Then when the mob dies it will rise up from the ground and be control by the user. Kinda stuck on how I want the mob be tracked back to the controlling user. I plan to have the mob only attack what the user attacks. And of course the mobs would fight each other which is the fun part of being a necro. Make the minions do the work.

Till next time…

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